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(+2)

Walkthrough Plz

I am very happy with the game, but I keep getting stuck and unable to progress.

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I don't want to write up an walkthru or anything but I have gotten all the endings and I can probably give you a hint if say what's got you stuck.

Not the OP but if I were to ask anything of you, fellow commenter, it would simply be this: what must one actually do to start each route?

If I had a clear guide of how to start each route properly, I'd have much more tolerance for exploration and testing. You needn't provide this, of course, but if you do feel like doing so, you would have my thanks. 

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I'll answer this vaguely as I'm kind of onboard with figuring out as much as you can solo but can give more concrete answers later if needed.

All of the paths are initially set in Act1(asylum). Depending on how you play it out it sets you on the chosen path.  You can still fail that path if you don't play out the following acts correctly, which can take some experimentation.

However, there is a secret hidden in Act1 that once triggered will let you know if you are still on track in the following acts.  You'll know it when you've found the secret, it's not anything vague. 

 

(+3)

Perhaps I am merely a simpleton, and utterly bereft of deductive and investigative capacity, but after I finished Route 1, and discovered there were three others, I felt frustration more than interest.

There's a lot to like about this. The playfulness of the whole thing did a lot for me. I enjoyed figuring out some of the variations in the early early parts of the game.

But I'll admit, at 15 full dollars - which is closer to 20+ where I am - the fact that I am likely going to end up just making dozens of saves and poking at every available option in the hopes I can stumble my way into all the routes and scenes and such, means I'll probably only do that in weeks or months from now, when the weariness of that prospect fades and stops mitigating my interest.

All that aside, it's still a solid, fun, kinky purchase. I'd just personally wish it was about two thirds or half its price, for the stumble-around-and-hope-you-figure-it-out factor. At the risk of sounding passive aggressive, which is not my intent, I hope to eventually see everything I paid for.

Would probably buy the next game from this dev, though. Do with this what you will.

(+2)

English is difficult for non-native English speakers. I was disappointed by the lack of minigames; the previous game had more variety. I'd also like to see a gallery of all endings.

(+2)

These games desperately need a walkthrough for all endings, other than that fantastic games

Im saying cause I got no clue what to do

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Like I get not hand holding your players but like jesus, making random objects that look like its part of the environment or random objects that have key items in them is pushing too far the other way. Not to mention the perfect line of npcs that you have to talk to only once you got x item (some of which aren't even in a scene until you've started a route so you have no clue that you need to look for x item). Also, I saw someone on his DeviantArt post ask and they said they wouldn't so pray that a random makes a post/video I guess lol.